![]() ![]() Any free space you have drop Topazes in for more energy. Sockets: Diamonds in your shield for all res, then Resistance gems in other armors as needed. Is better but takes way more strength to equip, so I wouldn't recommend. +(23 to 25)% to Physical/Magic Spell Damage +(19 to 21)% to Physical/Magic Spell Damage +(15 to 17)% to Physical/Magic Spell Damage +(11 to 13)% to Physical/Magic Spell Damage resistances, spell damage, stats, fhr, etc. Gloves: Honorific MO'd with whatever you need. Nice resistances too, with low strength requirement. All around awesome item for this build, with low dex requirements. +skills, fcr/fhr, spell damage, resists, and nice reanimates. +(36 to 40)% to Physical/Magic Spell Damage +(26 to 30)% to Physical/Magic Spell Damage +(16 to 20)% to Physical/Magic Spell Damage +(31 to 40)% to Physical/Magic Spell Damage +(21 to 30)% to Physical/Magic Spell Damage +(11 to 20)% to Physical/Magic Spell Damage ![]() +(6 to 10)% to Physical/Magic Spell Damage Passive that gives decent avoid and TCD.ĭexterity Damage Bonus: (0.06 per Dexterity)% ![]() Passive with damage synergy with Malice tree.ĭeathward – Remaining. Passive that gives huge increased life, and much needed mana regen.ĭeath Pact - Max. Also works as a small AoE for tougher mobs.Įmbalming – Max. Does high amount of damage and leeches a lot of life. Fires multiple bone shards in a small area, slowing enemies and stealing life back to the caster. Passive that gives huge cast speed and damage boost.ĭream Eater - Max. This is our main AoE skill, and it hits like a truck. ![]()
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